Sunday, August 28, 2011
Tuesday, August 23, 2011
Monday, August 22, 2011
Sunday, August 21, 2011
Thursday, August 18, 2011
Join the SpotON3D team and many of our in-world users and fellow content creators for the first SpotON3D Content Creators Expo, August 19,20 and 21th in SL. Discussion groups, presentations and some good live music will take place each of the days above from 11am till 6pm.
Learn more about our products and services, on how to expand your business to SpotON3D, the SpotON3D Developer Program and much more! Fancy getting yourself on TV? Then join in for the live tv-shows "GridWrap" and 'SpotON3D Office hours" that will be recorded and broadcasted live from the Expo.
Place to be is http://slurl.com/secondlife/SpotON3D%20Biz%20Solutions/128/126/53/. More info can also be found at http://ccexpo.spoton3d.com
We do welcome everyone anytime. RSVP is not required to take part in these activities, but we highly appreciate if you do. You can do so by sending an e-mail to firstname.lastname@example.org, mentioning Avatar Name(s), Guest Avatar Name(s), Virtual Interests and Inworld Business.
FRIDAY - August 19th, 2011 :: 11am/SLT to 5pm/MVT/SLT/PDT
11am :: CCEXPO INTRODUCTION with Tessa Harrington
12pm :: SpotON3D’s GEEKSPEAK: Ask the SpotON3D TechTeam Your Questions
1pm :: Developer Discussion Group with Philippe Pascal
2pm :: Concurrency: Should the number of users be your sole reason for expanding?
3pm :: Scotty Bevill of Bevill Edge®
4pm :: Music
5pm :: SpotON3D ‘s Patent Pending Plug-in: Is it a threat or a benefit?
SATURDAY - August 20th, 2011 :: 11am/SLT to 5pm/MVT/SLT/PDT
11am :: CCEXPO INTRODUCTION by Tessa Harrington:
12pm :: Reserved
1pm :: Amleth McCallen performing
2pm :: Vardasilver Spearsong about RP
3pm :: SpotON3D Office Hours
4pm :: Sunny Salamander, SpotON3D Chief Developer, Business Tools : HOTSWAP
5pm :: AgileBill Firehawk/ AgileBill Krebs - http://www.agiledimensions.com
SUNDAY - August 21th, 2011 :: 11am/SLT to 5pm/MVT/SLT/PDT
11am :: CCEXPO INTRODUCTION by Tessa Harrington
12pm :: SpotON3D Chief Developer - Business Tools :: BoostCLOUD Severs
1pm :: Lesley Scope aka Light Sequent :: Cybergogy for a 3D Educational
2pm :: Maxmillion Kleene performing
3pm :: Phoenix DaVinci - What I like to create: HotSwap Scenes?
4pm :: GridWrap - Hosted by Tessa Harrington & Wildfire/Raine Morgwain, Guest Sandy Adams.
5pm :: Wildfire Morgwain - Virtual Entertainment- The Next Great Cinematic Frontier?
Attire for all events: casual
Wednesday, August 3, 2011
for immediate release
- Philippe Pascal, SpotON3D® Developer Program Manager, email@example.com
- Tessa Kinney-Johnson, SpotON3D® COO, firstname.lastname@example.org
Official Statement from SpotON3D's CEO Stevan Lieberman, regarding our Facebook® plugin
The US Constitution established patents to promote commerce in order to permit companies a monopoly on an idea for a limited time, allowing companies to invest in ideas and possibly reap a profit from their investment before the idea is given to the world. As Spoton3D’s investor, I have provided a substantial amount of money into the Spoton3D project, much of which includes development of the plugin being discussed. If a patent is granted on the plugin, Spoton3D will enforce its IP rights. Currently Spoton3D’s patent is private as it has not yet been published. In due course, the US Patent office will exam the patent and either allow it to issue or possibly issue an office action rejection, to which we will respond.
It has been argued by some in the community that software released a number of years ago worked in the same fashion as the Sponton3D’s plugin. We do not believe this to be true. Spoton3d is not attempting to patent the concept of a 3d world in a web window. We have filed for a patent on a specific technology which is a method to do this. This technology works for multiple types of applications and is not limited to 3d environments. Our research reveals that previous releases of technology which placed a 3d environment in a web-window, used a method which, although did look very similar, had disadvantages. This might be the reason why it is no longer available on the market. The concept of a “child window” has been patented a number of time and we believe our current method is unique and non-obvious.
Spoton3D has every intention of licensing the plugin software to any grid that wishes to use it. Currently we are allowing the community to use the plugin, with the ability to go to any grid, while it is still in beta. However, eventually we will need to charge a licensing fee based on a sliding scale to those grid owners that show an interest. The sliding scale will allow those with less money to have as much access as those with more. This is necessary to fund further development of the metaverse.
Spoton3D’s goal from the very beginning has been to improve the metaverse. As such, we have diligently worked hard to prevent copybotting, thus engendering a respect for a creator’s intellectual property rights, and have worked hard to create technology which realizes the potential of the 3d grid, including establishing a stable grid which all can enjoy.
It has been argued by the owner of Kitely that the Spoton3D plugin has to be given back to the community because the browser is installed at the same time as the plugin, thus it is essentially the same software. In essence, Kitely’s owner argues that Spoton3d’s plugin is a derivative work of the open source browser. Kitely’s owner is incorrect.
“The primary indication of whether a new program is a derivative work is whether the source code of the original program was used, modified, translated or otherwise changed in any way to create the new program. If not, then I would argue that it is not a derivative work.”
I would urge everyone to read Mr. Rosen’s full article as he explains the issues quite well.
It has also been suggested that Spoton3D has not given back to the open source community and that what Spoton3D is doing is diametrically opposed to the open source movement. The truth is no one can legally submit the code to the Open Sim Project if they are currently viewing the GPL client. Open Simulator's structural change to an official non-profit org under the name Overte Foundation should release SpotON3D and others from this restriction, but until this reorganization process is completed the current licensee rules still must be followed.
As a final note, I find it curious that the community somehow believes that our hard work as a threat. We are doing our best to expand the user base of the 3d community, something that will help the entire community.
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For more information about this topic, or about SpotOn3D in general,
please feel free to contact us. Our team is most happy to answer any of your inquiries.